Sunday

Thing 15: Online Games and Libraries

Hmmm...I explored Second Life. I might be out of touch as to how this can be useful for libraries. Other than being where are users are, what is the purpose? This is my first thought and I sound so judgmental!

I like the look of Second Life. It is visually entertaining. Would I be influenced by what I saw there? Meaning would I look into a library or university in the real world just because it was in Second Life? Probably not but others might so I can justify a presence there, if someone had the time and inclination.

My other concern is that it takes up a lot of time sitting in front of a computer and not being out among people or nature. This concern is valid but it was said when the personal computer came out, the internet started, IM began, MySpace started and the world didn't end. My bachelor's degree is in Biology and have always spent time in and observing nature. If we spend this much time on a computer, will people be able to appreciate viewing a mountain or a prairie when in Second Life it can be created and typically looks more vibrant? Will there be support from this population to save those spaces? We shall see.

I didn't look at the gaming sites but I do know that libraries offer software for gaming and set up gaming nights to reach that audience. Great idea to bring kids in!

Thing 15 content found here

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